James C. mentioned Tuckman's stages of group development. So, how might I help these players that don't know each other turn from rabble into an adventuring party. Don't worry, I'm not going to turn this into a team building exercise or take them on a ropes course. I think I'll just give them some questions that they should probably be thinking about even if they don't ever arrive at explicit answers. Here are a five:
- What are we trying to achieve?
- What are we trying to find?
- What will we do if we encounter a door?
- What will we do if we encounter something strange and dangerous?
- When should turn around and head back to town?
Are there other questions you would consider important for an adventuring party? I'm guessing that experienced players probably decide on these things without even thinking about them.
1) What equipment will the party need given the stated goals and what is known about the environment?ReplyDelete
2) Who will be bringing said equipment?
I like where you're taking this... I've often tried similar approaches when trying to foster certain kinds of thinking or discussion from the party. Also helpful with a new group that has rpg experience is a brief survey on what they like. I've posted one I used a couple of years ago when kicking off my current D&D campaign here:
while i don't think this is a good idea i am interested to see how it works out. :)ReplyDelete
@James: Check out this handout:ReplyDelete
I was trying to use it to have a party think about having at least one grappling hook etc. Your survey is interesting, I'm afraid I'm selfish in that I'll probably DM the way I enjoy and hope the players like it too.
@shlominus: that's the perfect feedback, haha :) Although, I have to see if I can get these cats herded together this Friday or not.
I dig the handout, and most of the handouts you've been posting. I've got a few saved for my own use, in fact.ReplyDelete
As for the survey, it wasn't so much meant as a basis for me adjusting my style as much as a means of getting some structured feedback. I realize now the version I posted wasn't the one I actually gave them, as there was a question missing from the former related directly to adventuring locales whose feedback was rather telling. Overall, most of the responses were about what I expected but a few of them surprised me despite playing with most of my group since we were all kids.