- Make it kid-friendly, (even though I'm not quite sure what that would mean)
- Make it as close to non-violent as possible
- Make it toy-like in that it has features that can be fooled around with and players can surprise their DM (what I was shooting for with the pools of the ancients)
So, the Terraces of the Teratomest (think monster alchemist) isn't about a creepy mad scientist, but an artist with animals as his medium. Well, was, because he's passed away now and only his machines and a few of his prized possessions are left. I sketched up two islands close to each other, I almost completed animal encounter tables, my breakthrough last night means I have an idea of how to start the dungeon. Also I want to include a way for DMs to incorporate playdough if they want and maybe jenga, too. I need to go buy jenga because I have no recollection of how many pulls you can make before failure becomes possible (something essential to know if you want to use it as a mechanic).