Sunday, February 27, 2011

World Map III

I flipped the land/sea in the Mediterranean map to make an under world on the bottom of my regular flat world. I had to copy and paste in mountain ranges so they don't look quite natural to me but oh well, here it is:
Also, in the comments richardthinks linked to this nice map as his choice of Sea of Os'r campaign. I stripped all the names in case someone might want to customise it for themselves:
These are both public domain use them how you like.

3 comments:

  1. That land-water inversion is such a simple trick but yields such interesting results. I also like the reuse of the existing mountains, as ic the gods had a limited palette to work with.

    Now I'm curious about a lake-hopping campaign, maybe with merman adventurers.

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  2. An interesting consequence of the inverted world, is that if someone sails over the edge, their ship will end up running aground on the world's edge of the other side.

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  3. Awesome ideas!

    A party of merpeople hopping from lake to lake through dangerous dry territories exploring the lost cities of their ancient kind.

    A sea journey tips over the edge of the world . . . to beach on the rocky ranges at the edge of another world. The mountain ranges are littered with the wrecks of past voyagers: Arks, great rafts, outrigger canoes.

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