- Fulminating Ash - Looks like ash. Place in cold fie ring or forge, when a fire is lit and hot enough temperature reached Boom! Not enough of an explosion to damage stonework, but great for distractions.
- Emburr Tube - Hand-held tube lit and aimed at target. Tiny embers stick to clothes and hair, glowing green for 20 minutes or until the target stops-drops-rolls for 1d6 rounds. Great for tracking foes trying to escape into dark tunnels.
- Whistling Shepherd - Similar to bottle rockets with a barb. Sticks in hair and fur and emits a high-pitched whistle for 1d6 rounds. Meant to scare off animal intelligence creatures.
- Smoker - Fills 10 cubic feet with thick, grey smoke in three rounds.
- Bjarni's Bolt - Basically a flash bang grenade. One round to light and throw. A bright flash of light and noise. Unprepared targets save or stunned. Night denizens save or blinded for 1d6 rounds as well.
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Thursday, July 26, 2012
Five More Fireworks
I'm trying to shoot for enough of these to make a One-Page document like I have for drugs and potions. I envision most of these as being developed by Dwarves for use underground:
they don't seem modern or out of tone to me at all, just Chinese.
ReplyDeleteActually I'm pretty sure I could track down some Roman or Byzantine smokers, given time.
Sorry to hear about the robbery. That really really sucks.
Thanks. Yeah, I made my friends laugh by saying it was a good thing they didn't play D&D since I have so much cool crap just lying around: "Those precision dice are 75 cents apiece!". But it is discouraging.
ReplyDelete