- Iron ladders of various lengths with mineshafts or alcoves at various heights off the ground
- Dwarven mortar I've mentioned before, but I think every portion should come with instructions and a pile of nicely chiseled blocks ready to build with.
- Also these elf-stick thingies.
- "Mirror" blocks that allow for building walls you can see through one-way.
- Powder kegs that are unstable (I imagine them with chemical growths like old batteries) but still able to clear 1d4 10'x10' areas of solid rock.
- The opposite of everflowing jugs, a magic sponge that will absorb all water in an area. *
- Roll-out rope bridge kits
- Heavy rope nets to allow multiple people to climb a wall at once (like you see on obstacle courses)
- Heavy, cast iron "beacons"* on dollys or wheelbarrows that can be laboriously moved around the dungeon and have area effect magic emanating from them (like silence 10' radius).
- Paint or powder that acts as a barrier to monsters like magic circles or holy water. Players have a limited amount and must decide what areas to make safe for rest or passage.
- Mobile, magically linked portals. You can set them up to allow quick passage between parts of the dungeon, avoiding constant travel through very dangerous areas at the risk of sentient monsters moving the destination portal. Maybe you could leave some guards . . .
- Mobile, one-way, magic barriers.
- Light emitting sand that can be thrown around but dims over time.
- A worm creature or arcane machine that will bore holes through solid walls but at the cost of more frequent encounter check or weird effects on players from the energies involved.
- A portable door.
- A room of programmable Magic Mouths (or something equivalent like talking busts) that could function like a memorial site or message board.
- Dwarven Constructs that can be given simple tasks like "fill any doorway in this hall with brickwork."
Tuesday, March 5, 2013
Building in the Dungeon
Just some fun brainstorming coming from the last post's idea of players leaving physical marks on a dungeon in the form of structures.