here, here, and here. I basically took Roger's suggestion and made it a dice drop chart.
Some problems: first, I suggest up/down for player/monster and monster/player relations between the game system factors listed but you might want other relationships like mimic, or reflect, or something.
Second, I keep getting the ones in the middle and it wasn't engineered for that purpose, all things could potentially interesting. I guess the only way to get around it is to have some kind of abulafia thing that randomizes the sheet before you print it.
But, I did come up with a monster that's chance to hit you is lowered if you're healing (read, wounded) and a monster that gives you psionic powers if it critically misses~~ how cool is that!?
Try it out and let me know if you come up with something cool.