Saturday, October 13, 2012
Simple Pack Mules
I've long wanted to standardize how much sacks, bags, and chests can hold in my game. See The Nine and Thirty Kingdoms for some recent posts on this. If I do that, I can not only tell players how many coins they can stuff in a sack but know ahead of time how many slots a full sack would take up. (This is probably amusing to folks good at calculating in their heads, but I figure it will help players visualize their choices too).
I think I've been saying 30lbs of coins in a sack, so that would mean 4 slots and ol' Henry here could carry 6 and a half sacks of coins. Or, if you are using 10 coins to the pound, 1950 coins.
I want to do this for camels and dog sleds and maybe weird stuff like gorillas too. Also, it would probably be helpful to have a visual key showing how much various container can hold. I think for simplicity's sake I will make the slots they hold equivalent to the slots they contain. That way you can just toss your bags on the mule, or tie on a chest without worrying what the chest weighs.
I'm just realizing it would probably be good to put a line for names and characteristics of different mules and maybe even simple meters for wounds or exhaustion.