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Showing posts with label
Heist
.
Show all posts
Showing posts with label
Heist
.
Show all posts
Friday, June 3, 2011
Some Thoughts on Hosting a Heist
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Here are some things I learned while trying to run a heist in my old school game: Reconnaissance is Exploration And much the way you woul...
5 comments:
Thursday, May 26, 2011
The Heist, The Con, The Special Mission
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Take the idea that D&D can be heist-like , add in the idea of a wary location where an alarm can be raised, a clock , and the idea that...
9 comments:
Wednesday, April 27, 2011
A Surfeit of OSR
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Oh my, there are just too many interesting ideas lately. I'm having trouble absorbing them all. Heck, a lot of times I'll read som...
9 comments:
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