tag:blogger.com,1999:blog-6446461178381374626.post8756076103602366908..comments2024-03-27T23:28:19.341-07:00Comments on Telecanter's Receding Rules: Hexagonal Geomorph IITelecanterhttp://www.blogger.com/profile/07238356788092725244noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6446461178381374626.post-49942168778150247782011-07-10T17:35:03.557-07:002011-07-10T17:35:03.557-07:00Thanks Talysman, I get frustrated learning new too...Thanks Talysman, I get frustrated learning new tools and it's nice to know others are out there using the tools too.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-17627438787248510162011-07-10T09:01:45.869-07:002011-07-10T09:01:45.869-07:00Yeah, I've had struggles myself with trying to...Yeah, I've had struggles myself with trying to get speckled/dotted shading in Inkscape instead of gradients. I haven't come up with a set procedure yet, but I usually export the bitmap from Inkscape, import that into the GIMP, and then apply effects like posterize or various forms of noise followed by threshold.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.com