tag:blogger.com,1999:blog-6446461178381374626.post8121599177383977399..comments2024-03-27T23:28:19.341-07:00Comments on Telecanter's Receding Rules: Towards a Visual MMTelecanterhttp://www.blogger.com/profile/07238356788092725244noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-6446461178381374626.post-44713770655139211862012-12-04T10:36:10.828-08:002012-12-04T10:36:10.828-08:00Another great idea! And I agree with Paul, it most...Another great idea! And I agree with Paul, it most definitely need to be in a digital form as well, randomized and all.Jensanhttps://www.blogger.com/profile/16216604356936975761noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-12022066699064957222012-12-02T19:09:17.171-08:002012-12-02T19:09:17.171-08:00No worries. Both can be done.No worries. Both can be done.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-73323297818560014382012-12-02T19:07:53.012-08:002012-12-02T19:07:53.012-08:00Do it man. Sell it in an app store. :) I was all...Do it man. Sell it in an app store. :) I was all excited to think of calling it "Monster Digital" but I guess that's been used before.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-73575087385557063572012-12-02T18:43:54.320-08:002012-12-02T18:43:54.320-08:00I like the idea of some kind of HTML5 app with tab...I like the idea of some kind of HTML5 app with tablets and phones in mind. Such a thing wouldn't be terribly hard to cook up.Paulhttps://www.blogger.com/profile/12096724870715714696noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-81621782596630437132012-12-02T14:37:45.872-08:002012-12-02T14:37:45.872-08:00My terseness meant to say, "Yes, I like it, b...My terseness meant to say, "Yes, I like it, but also let me through my somewhat different dream alongside it." They both have there uses and their place. So, did I successfully double your work? ;-)Theodric the Obscurehttps://www.blogger.com/profile/18201793290118146978noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-62928033783400581252012-12-02T13:19:56.850-08:002012-12-02T13:19:56.850-08:00Thanks everybody.
@Theodric/Alec: Yeah, I played ...Thanks everybody.<br /><br />@Theodric/Alec: Yeah, I played around with the size of these a lot. I was going more for easy to identify at a glance and having the sizes out of whack actually was working against that. That mage fly I imagine as being roughly fly-size and the camel head as equivalent to a camel's head size so it gets tricky. I'm still thinking about it though. <br /><br />@Roger: I have an idea for visually showing size that might work. For movement I was mainly thinking that almost everything is 12, 18, 24 or something like that. You might get away with just "Fast" "Very Fast" indicators and leave it blank if it's human normal. I always remember Alexis' monster charts based on Int and think having some simple categories incorporating strategies and disposition like you mention might be cool: "hungry animal" "pixy trixter" "vile torturers" or whatever.<br /><br />@Zak: Thanks!<br /><br />@JD: See my next post for Morale. Number Appearing is an oddball to me, doesn't this change based on dungeon level and distance from civilization etc? Maybe an indicator if they tend to go solo, run in pack or herds?<br /><br />@Tim: But of course,I have to justify what I've been making :) Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-10541332670848649752012-12-02T12:00:24.882-08:002012-12-02T12:00:24.882-08:00That'd be a pretty different layout though.That'd be a pretty different layout though. Vincenthttps://www.blogger.com/profile/13195214609201452783noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-75157035584501823042012-12-02T10:45:41.381-08:002012-12-02T10:45:41.381-08:00Sounds like a very cool idea. And it means more s...Sounds like a very cool idea. And it means more silhouettes! Gothridge Manorhttps://www.blogger.com/profile/11371740532802642972noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-31753629265796544942012-12-02T02:03:25.911-08:002012-12-02T02:03:25.911-08:00Sounds like a really cool app/book! Size and moral...Sounds like a really cool app/book! Size and morale would be very useful, I think. Maybe the number of beasties could be feature, too? (I see you having it in a describtion for one monster, so maybe this depends on how many of the monsters appear in numbers to make it worth the extra effort?)Jens D.https://www.blogger.com/profile/18394303166081684904noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-86530292791576321132012-12-02T01:35:14.188-08:002012-12-02T01:35:14.188-08:00i like it a loti like it a lotZak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-84272351328312745202012-12-02T01:01:57.915-08:002012-12-02T01:01:57.915-08:00Sized to scale and with a number of little caliper...Sized to scale and with a number of little calipers equal to size score (1 = human size). I find Move important and non-obvious more times than you'd think. XP can be calculated from hit dice and pips by special abilities but if you're using something more complicated than my 100/HD equivalent then just writing it out is best. Some indication of intelligence and disposition with modifiers for morale and reaction. For my personal use I would put save modifiers but systems vary too much to make this a generally useful thing.Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-39236602451374268942012-12-01T17:17:29.074-08:002012-12-01T17:17:29.074-08:00Sized to scale would be awesome.Sized to scale would be awesome.Alec Semicognitohttps://www.blogger.com/profile/06507482266305964982noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-79345724056017294672012-12-01T16:47:19.807-08:002012-12-01T16:47:19.807-08:00I like it. The perfect visual MM for me would hav...I like it. The perfect visual MM for me would have the monsters' images sized to scale.Theodric the Obscurehttps://www.blogger.com/profile/18201793290118146978noreply@blogger.com