tag:blogger.com,1999:blog-6446461178381374626.post1244783674791590213..comments2024-03-27T23:28:19.341-07:00Comments on Telecanter's Receding Rules: Four IdeasTelecanterhttp://www.blogger.com/profile/07238356788092725244noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-6446461178381374626.post-29045821809275512942011-05-20T16:51:24.250-07:002011-05-20T16:51:24.250-07:00Oops, sorry. I missed that.Oops, sorry. I missed that.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-37142673363203465732011-05-20T16:12:25.825-07:002011-05-20T16:12:25.825-07:00That's what I was getting at with the collapse...That's what I was getting at with the collapsed archive link: someone summoned the library right out from under the roof, so of course it fell in.richardhttps://www.blogger.com/profile/13517340075234811323noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-74590605820075692132011-05-20T10:48:29.146-07:002011-05-20T10:48:29.146-07:00I'm glad you folks found these interesting.
@...I'm glad you folks found these interesting.<br /><br />@Talysman: cool, that's an interesting alternate use of the dice result. I was just winging the connections based on how close the dice are.<br /><br />@Paul:Great, love to hear how it goes.<br /><br />@Richard: I know just what you mean about finding something useful but not a silver bullet. I don't want to be in the position of supplying weird random stuff as DM that <i>I</i> think will be helpful, though.<br /><br />How's this for a balance: Any edifice or vehicle a MU has seen and can walk around in a reasonable time (1 round per level?) can be summoned to them for an hour. When summoned the <i>actual</i> edifice or vehicle is brought to the caster.<br /><br />So, you're in the woods and need shelter from some wolves you can call up a cottage you passed earlier but the inhabitants will still be sleeping in it. You summon a dovecote to feed a hungry troll in exchange for passage, the monks who own it will be terrified off the demon that devoured their doves in the night. Useful but awkward.<br /><br />@tsojcanth:That's actually close to Oddysey's original idea. She had an interesting post about adventuring in/exploring an infinite library.<br /><br />Ahh, so a compilation of dicedrop type tables? Interesting.Telecanterhttps://www.blogger.com/profile/07238356788092725244noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-39970085106485630232011-05-20T07:20:48.017-07:002011-05-20T07:20:48.017-07:00library: It would be also appropriate if it at tim...library: It would be also appropriate if it at times teleported the mage to <a href="http://jubal.westnet.com/hyperdiscordia/library_of_babel.html" rel="nofollow">Borges's Library of Babel</a><br /><br />Regarding procedural content generation, the islet/campsite thing is very very good, and thanks for the compliments.<br />Obviously the pattern can be recycled over: I had (briefly) academic interest in it, and am looking forward some kind of book, possibly a collective effort from the improv-PCG camp. As soon as I get the OSR Conservation Project and a little something else done, definitely I'm going to start something like the one page dungeon competition, but for tables.<br /><br />Anyone up for it? :DAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-36206053608001833002011-05-20T06:42:53.294-07:002011-05-20T06:42:53.294-07:00That's four great ideas.
I agree about the ...That's four great ideas. <br /><br />I agree about the splintering hirelings idea...I worked on it a little and posted a riff on it this morning but now that I have it written out I don't tihnk I'll use it, at least not in the current campaign.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-15671026258365182322011-05-20T06:00:24.748-07:002011-05-20T06:00:24.748-07:00I promise, this is my last comment in series: you&...I promise, this is my last comment in series: you've given me an idea for a magic system with entirely different ambitions from the usual - something where most of the magic is inconveniently big, like in <em>Johnathan Strange & Mr. Norrell</em>, where they move the landscape and roads of Spain around to baffle the enemy during a war. But there's no way I could write such a thing on my own. I wonder if you'd be interested. I have no idea if a viable game could be made on such mutable foundations.richardhttps://www.blogger.com/profile/13517340075234811323noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-26858621998980238302011-05-20T01:30:38.970-07:002011-05-20T01:30:38.970-07:00Now I've spent an hour googling around the (in...Now I've spent an hour googling around the (interdimensional, ubiquitous) Library of Celaeno and reminding myself that the reason I don't regularly google Lovecraftian terms is you get links back that form a nice smooth range from outright <a href="http://ryleh.7hunters.net/CTHULHU/index.html" rel="nofollow">gamey</a> to outright <a href="http://www.basildoneye2.pwp.blueyonder.co.uk/alordrabbit.htm" rel="nofollow">crazy</a>.richardhttps://www.blogger.com/profile/13517340075234811323noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-16030289793792924772011-05-20T00:28:51.836-07:002011-05-20T00:28:51.836-07:00Wow again. I may have to write 4 posts in response...Wow again. I may have to write 4 posts in response. ;)<br /><br />Summon library makes me think that there's maybe a golden middle value for the spell the player will want, and it's best never to strike that place with the spells you provide. Fireball is (famously) usually too much of a good thing, Charm Person frequently too little (for those moments when you're surprised by 8 gnolls). Both are good because they prompt player ingenuity - they're not get out of jail free cards, they're sharp spoon or chloroform rag or play dead cards: you have to figure out how to apply them.<br /><br />Now my question is, does summon library always summon the same library to you (which could lead to all sorts of <a href="http://bldgblog.blogspot.com/2010/11/city-of-holes.html" rel="nofollow">world-layering fun</a>), or does it make a <a href="http://articles.timesofindia.indiatimes.com/2010-11-20/kolkata/28216699_1_belvedere-house-torture-chamber-building" rel="nofollow">gate</a> into the library (less <a href="http://en.wikipedia.org/wiki/Historical_Archive_of_the_City_of_Cologne#Collapse_of_the_archive_in_2009" rel="nofollow">world-destroying</a>, maybe more dangerous), or does it bring you a seemingly-random-but-somehow-appropriate large edifice - a thing that might help, but the player wasn't expecting, and now they have to try to connect the dots that came out of the DM's brain? Like maybe a circus or apiary or industrial shipyard or cathedral?<br /><br />I'm not going to add my Bruno-esque dimensional-travel-through-architecture setting to this comment, that's definitely a separate post.richardhttps://www.blogger.com/profile/13517340075234811323noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-13419430270012846102011-05-19T17:54:29.633-07:002011-05-19T17:54:29.633-07:00Cool. A lot of meat in a short post. :)Cool. A lot of meat in a short post. :)Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-74340143728426328292011-05-19T17:13:12.828-07:002011-05-19T17:13:12.828-07:00Awesome. Summon Library is something I will use.Awesome. Summon Library is something I <i>will</i> use.Paulhttps://www.blogger.com/profile/12096724870715714696noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-11799573324159579192011-05-19T13:34:48.100-07:002011-05-19T13:34:48.100-07:00Your random islets technique is sort of like the w...Your random islets technique is sort of like the way I generate map features, except I didn't think to make the die roll equal to height. Instead, I make rolls for each layer (mountains, hills, forests, water) and use the numbers rolled as groups that should be connected, no matter where the dice land: all the 1s rolled connect as a single mountain range, etc.Talysmanhttps://www.blogger.com/profile/02162328521343832412noreply@blogger.comtag:blogger.com,1999:blog-6446461178381374626.post-14152588971847387122011-05-19T13:17:43.395-07:002011-05-19T13:17:43.395-07:00Wow. That's a whole lot of meat there. Must d...Wow. That's a whole lot of meat there. Must digest . . .<br /><br />- ArkArkheinhttps://www.blogger.com/profile/04197738947435750745noreply@blogger.com